Category:SGSDK CORE
From SwinGame
The SGSDK_Core contains the key routines needed to initialise the game engine.
- Things to use at the start of the program
- Key processing routines
- Screen related routines
- Trigonometry
- Timer routines
- CreateTimer (new in Version 1.1)
- FreeTimer (new in Version 1.1)
- StartTimer (new in Version 1.1)
- StopTimer (new in Version 1.1)
- PauseTimer (new in Version 1.1)
- UnpauseTimer (new in Version 1.1)
- GetTimerTicks (new in Version 1.1)
- Colour conversion routines
- System related routines
- Types
- Sprite
- Vector
- Bitmap
- Timer (new in Version 1.1)
- Enumerations
Pages in category "SGSDK CORE"
The following 34 pages are in this category, out of 34 total.
BCEFG |
G cont.OPRS |
S cont.TUVW |

