CreateVector
From SwinGame
CreateVector creates a new vector with values x and y, possibly with an inverted y. The inversion of the y value provides a convienient option for handling screen related vectors.
Where is it: SGSDK_PHYSICS
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Languages
Pascal
function CreateVector(x,y : Single): Vector;
function CreateVector(x,y : Single; invertY : boolean): Vector;
C#
public Vector Physics.CreateVector(float x, float y);
public Vector Physics.CreateVector(float x, float y, bool invertY);
Visual Basic .NET
Public Function Physics.CreateVector(ByVal x As Single, ByVal y As Single) As Vector
Public Function Physics.CreateVector(ByVal x As Single, ByVal y As Single, ByVal invertY As Boolean) As Vector
Visual Basic 6
Public Function Physics.CreateVector(ByVal x As Single, ByVal y As Single, ByVal invertY As Boolean) As Vector
Public Function Physics.CreateVector_NoInvert(ByVal x As Single, ByVal y As Single) As Vector

