GameSound
From SwinGame
GameSound routine will obtain a SoundEffect loaded from the LoadResources routine.
Note: This routine will not work unless you have loaded the resources using the LoadResources routine.
Where is it: GAMERESOURCES
Contents |
Languages
Pascal
function GameSound(sound: String): SoundEffect;
C#
public SoundEffect Resources.GameSound(String sound);
Visual Basic .NET
Public Function Resources.GameSound(ByVal sound As String) As SoundEffect
Visual Basic 6
Public Function GameSound(ByVal sound As String) As SoundEffect

