GameSound

From SwinGame

GameSound routine will obtain a SoundEffect loaded from the LoadResources routine.

Note: This routine will not work unless you have loaded the resources using the LoadResources routine.

Where is it: GAMERESOURCES

Contents

Languages

Pascal

function GameSound(sound: String): SoundEffect;

C#

public SoundEffect Resources.GameSound(String sound);

Visual Basic .NET

Public Function Resources.GameSound(ByVal sound As String) As SoundEffect

Visual Basic 6

Public Function GameSound(ByVal sound As String) As SoundEffect

Example

Also See