LimitVector

From SwinGame

LimitVector limits the magnitude of a vector. This routine is useful when you want to limit a movement of a sprite.

Note: This routine has been renamed to LimitMagnitude in version 1.1.

Where is it: SGSDK_PHYSICS

Contents

Languages

Pascal

In version 1.0: (Renamed to LimitMagnitude in version 1.1)

function LimitVector(theVector: Vector; maxMagnitude: Single): Vector;

C#

In version 1.0: (Renamed to LimitMagnitude in version 1.1)

public Vector Physics.LimitVector(Vector theVector, float maxMagnitude);

Visual Basic .NET

In version 1.0: (Renamed to LimitMagnitude in version 1.1)

Public Function Physics.LimitVector(ByVal theVector As Vector, ByVal maxMagnitude As Single) As Vector

Visual Basic 6

In version 1.0: (Renamed to LimitMagnitude in version 1.1)

Public Function Physics.LimitVector(ByVal theVector As Vector, ByVal maxMagnitude As Single) As Vector

Example

Also See