LimitVector
From SwinGame
LimitVector limits the magnitude of a vector. This routine is useful when you want to limit a movement of a sprite.
Note: This routine has been renamed to LimitMagnitude in version 1.1.
Where is it: SGSDK_PHYSICS
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Languages
Pascal
In version 1.0: (Renamed to LimitMagnitude in version 1.1)
function LimitVector(theVector: Vector; maxMagnitude: Single): Vector;
C#
In version 1.0: (Renamed to LimitMagnitude in version 1.1)
public Vector Physics.LimitVector(Vector theVector, float maxMagnitude);
Visual Basic .NET
In version 1.0: (Renamed to LimitMagnitude in version 1.1)
Public Function Physics.LimitVector(ByVal theVector As Vector, ByVal maxMagnitude As Single) As Vector
Visual Basic 6
In version 1.0: (Renamed to LimitMagnitude in version 1.1)
Public Function Physics.LimitVector(ByVal theVector As Vector, ByVal maxMagnitude As Single) As Vector

