RefreshScreen
From SwinGame
RefreshScreen draws the current drawing to the screen. This must be called to display anything to the screen. This will draw all drawing operations, as well as the text being entered by the user. There are two overloads for this method, the first refreshes the screen at unlimited FPS and the second refreshes the screen at FPS given to the method.
Warning: This must be called for the screen to update.
Where is it: SGSDK_CORE
Contents |
Languages
Pascal
procedure RefreshScreen(); inline;
procedure RefreshScreen(TargetFPS : Integer);
C#
public void Core.RefreshScreen();
public void Core.RefreshScreen(int TargetFPS);
Visual Basic .NET
Public Sub Core.RefreshScreen()
Public Sub Core.RefreshScreen(ByVal TargetFPS As Integer)
Visual Basic 6
Public Sub Core.RefreshScreen()
Public Sub Core.RefreshScreen_WithFrame(ByVal TargetFPS As Long)

