SpriteHasCollidedWithMapTile

From SwinGame

SpriteHasCollidedWithMapTile will return true if the specified Sprite collides with any tile in the specified Map.

Where is it: SGSDK_MAPPYLOADER

Contents

Languages

Pascal

C#

Added in version 1.1:

public bool MappyLoader.SpriteHasCollidedWithMapTile(Map map, Sprite spr);
public bool MappyLoader.SpriteHasCollidedWithMapTile(Map map, Sprite spr, out int collidedX, out int collidedY);

Visual Basic .NET

Added in version 1.1:

Public Function MappyLoader.SpriteHasCollidedWithMapTile(ByVal map As Map, ByVal spr As Sprite) As Boolean
Public Function MappyLoader.SpriteHasCollidedWithMapTile(ByVal map As Map, ByVal spr As Sprite, ByRef collidedX As Integer, ByRef collidedY As Integer) As Boolean

Visual Basic 6

Added in version 1.1:

Public Function MappyLoader.SpriteHasCollidedWithMapTile(ByVal map As Map, ByVal spr As Sprite) As Boolean
Public Function MappyLoader.SpriteHasCollidedWithMapTile(ByVal map As Map, ByVal spr As Sprite, ByRef collidedX As Long, ByRef collidedY As Long) As Boolean

Example

Also See