SpriteHasCollidedWithMapTile
From SwinGame
SpriteHasCollidedWithMapTile will return true if the specified Sprite collides with any tile in the specified Map.
Where is it: SGSDK_MAPPYLOADER
Contents |
Languages
Pascal
C#
Added in version 1.1:
public bool MappyLoader.SpriteHasCollidedWithMapTile(Map map, Sprite spr);
public bool MappyLoader.SpriteHasCollidedWithMapTile(Map map, Sprite spr, out int collidedX, out int collidedY);
Visual Basic .NET
Added in version 1.1:
Public Function MappyLoader.SpriteHasCollidedWithMapTile(ByVal map As Map, ByVal spr As Sprite) As Boolean
Public Function MappyLoader.SpriteHasCollidedWithMapTile(ByVal map As Map, ByVal spr As Sprite, ByRef collidedX As Integer, ByRef collidedY As Integer) As Boolean
Visual Basic 6
Added in version 1.1:
Public Function MappyLoader.SpriteHasCollidedWithMapTile(ByVal map As Map, ByVal spr As Sprite) As Boolean
Public Function MappyLoader.SpriteHasCollidedWithMapTile(ByVal map As Map, ByVal spr As Sprite, ByRef collidedX As Long, ByRef collidedY As Long) As Boolean

